{"id":364,"date":"2015-06-14T18:00:23","date_gmt":"2015-06-14T17:00:23","guid":{"rendered":"http:\/\/epochgames.co.uk\/?p=364"},"modified":"2015-06-15T17:38:49","modified_gmt":"2015-06-15T16:38:49","slug":"dev-blog-1","status":"publish","type":"post","link":"https:\/\/epochgames.co.uk\/wordpress\/2015\/06\/14\/dev-blog-1\/","title":{"rendered":"Dev Blog #1"},"content":{"rendered":"<p><span style=\"font-size: 10pt;\">Hello world!,<\/span><\/p>\n<p><span style=\"font-size: 10pt;\">It\u2019s certainly been a long time since we\u2019ve put out any sort of update, but fear not! As of today, we will be doing a small weekly blog on here (Epoch Games website) just to share what we\u2019ve all been up to. These will be a bit different from our updates on IndieDb, as these will (obviously) be more frequent, and also not particularly themed in terms of their contents. They could include anything: from in-game screenshots, to 3D models and animations, to concept art, to game mechanics, to our own little musings on development &#8230; literally <em>anything<\/em>!<\/span><\/p>\n<p><span style=\"font-size: 10pt;\">First off, a quick run-down of the current Epoch Games team.<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>The Epoch Games Team<\/strong><\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>Team Leaders<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Matt \u201cNames_are_useless\u201d (Writing and HR)<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Seth Johns (Lore and Writing)<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Dan Lenartowicz (Technical mumbo-jumbo)<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>3D Animation\/Rigging<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Adam Anderson<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Stephen Slack<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Xinwei Song<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>3D Art (Modeling\/Texturing)<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Florian Br\u00fchl<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Eric \u201cFirebird\u201d<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Kevin Eriksen<\/span><br \/>\n<span style=\"font-size: 10pt;\"> JJ Kim<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Michele Allori<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Sahana Vijai<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>Audio<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Benedict Nichols<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Philip Zenz<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Ben Mason<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>Concept Art<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Ruo Yu Chen<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Bard Torkildsen<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Chester Carr<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Filip Wo<\/span><br \/>\n<span style=\"font-size: 10pt;\"> George K<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Joan Maldonado<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Nick Waldinger<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Samantha Holmes<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>Level Design<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Kyle Tuskey<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>Programming<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Dennis Soemers<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Daniel Maxson<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Fabian Sonczeck<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Muhammad Surya<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Vitalli<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>Public Relations<\/strong><\/span><br \/>\n<span style=\"font-size: 10pt;\"> Paul Guck<\/span><\/p>\n<p><span style=\"font-size: 10pt;\">Now, with the entire team being volunteer only at this stage, the active members shift around a fair bit, but we tend to get a reasonably constant rate of progress. We\u2019ll be talking more about the team and its dynamics over the coming weeks and months.<\/span><\/p>\n<p><span style=\"font-size: 10pt;\">You probably want to see some content now I\u2019m sure, you\u2019ve been derived of any for awhile (sorry!). For a bit of visual interest, here are some WIP (work in progress) pieces we\u2019ve been working on:<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><a href=\"http:\/\/www.epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/rockssssss2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-368\" src=\"http:\/\/www.epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/rockssssss2.png\" alt=\"rockssssss2\" width=\"1106\" height=\"686\" data-id=\"368\" srcset=\"https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/rockssssss2.png 1106w, https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/rockssssss2-300x186.png 300w, https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/rockssssss2-1024x635.png 1024w\" sizes=\"(max-width: 1106px) 100vw, 1106px\" \/><\/a><\/span><br \/>\n<span style=\"font-size: 10pt;\"> -3-Dimensional Rocks, what more could you want?<\/span><br \/>\n<span style=\"font-size: 10pt;\"> (Textures are optional DLC)<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><a href=\"http:\/\/www.epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/Western_Overlook.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-369\" src=\"http:\/\/www.epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/Western_Overlook.jpg\" alt=\"Western_Overlook\" width=\"2084\" height=\"800\" data-id=\"369\" srcset=\"https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/Western_Overlook.jpg 2084w, https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/Western_Overlook-300x115.jpg 300w, https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/Western_Overlook-1024x393.jpg 1024w\" sizes=\"(max-width: 2084px) 100vw, 2084px\" \/><\/a><\/span><br \/>\n<span style=\"font-size: 10pt;\"> -Ruins in the lands of Thenodar<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><a href=\"http:\/\/www.epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/FacialHairtest.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-367\" src=\"http:\/\/www.epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/FacialHairtest.jpg\" alt=\"FacialHairtest\" width=\"547\" height=\"583\" data-id=\"367\" srcset=\"https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/FacialHairtest.jpg 547w, https:\/\/epochgames.co.uk\/wordpress\/wp-content\/uploads\/2015\/06\/FacialHairtest-281x300.jpg 281w\" sizes=\"(max-width: 547px) 100vw, 547px\" \/><\/a><\/span><br \/>\n<span style=\"font-size: 10pt;\"> -Early face testing<\/span><br \/>\n<span style=\"font-size: 10pt;\"> Don\u2019t tell him that his facial hair is all shifted an inch to the right.<\/span><\/p>\n<p><span style=\"font-size: 10pt;\">Its just a short post today as we\u2019re all currently glued to the E3 coverage, more to come next week.<\/span><\/p>\n<p><span style=\"font-size: 10pt;\">If you enjoy seeing the progress of the game and the team behind it, we recommend you keep an eye on the Epoch Games homepage, as we will be uploading these Dev Blogs every Monday.<\/span><\/p>\n<p><span style=\"font-size: 10pt;\"><strong>&#8211; The Epoch Games Team<\/strong><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello world!, It\u2019s certainly been a long time since we\u2019ve put out any sort of update, but fear not! As of today, we will be doing a small weekly blog on here (Epoch Games website) just to share what we\u2019ve all been up to. These will be a bit different from our updates on IndieDb,&hellip;&nbsp;<a href=\"https:\/\/epochgames.co.uk\/wordpress\/2015\/06\/14\/dev-blog-1\/\" class=\"\" rel=\"bookmark\">Read More &raquo;<span class=\"screen-reader-text\">Dev Blog #1<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"neve_meta_sidebar":"","neve_meta_container":"","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"","ngg_post_thumbnail":0,"footnotes":""},"categories":[23],"tags":[],"_links":{"self":[{"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/posts\/364"}],"collection":[{"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/comments?post=364"}],"version-history":[{"count":6,"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/posts\/364\/revisions"}],"predecessor-version":[{"id":373,"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/posts\/364\/revisions\/373"}],"wp:attachment":[{"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/media?parent=364"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/categories?post=364"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/epochgames.co.uk\/wordpress\/wp-json\/wp\/v2\/tags?post=364"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}