Difference between revisions of "SO:NPC Class"
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| − | + | An '''NPC Class''' defines an [[SO:NPC|NPC]], usually via Occupation or some stereotype to make defining NPCs in [[The Lays of Althas: Sundered Order]] easier. | |
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| + | For now, these are just ideas for NPC Classes in the game. | ||
==Job Classes== | ==Job Classes== | ||
Revision as of 18:52, 10 July 2019
An NPC Class defines an NPC, usually via Occupation or some stereotype to make defining NPCs in The Lays of Althas: Sundered Order easier.
For now, these are just ideas for NPC Classes in the game.
Contents
Job Classes
Crafting Jobs
[WIP]
| Class | Description |
|---|---|
| Apothecarist | Creates medicines. May sell Medicine. |
| Blacksmith | Creates objects from wrought iron or steel through metal forging. Blacksmiths can specialize in:
|
| Bookbinder | Binds books together. (Not sure if necessary) |
| Bowyer | Crafts bows/arrows. (Not sure if they should be able to craft arrows, since thats a Fletcher's job, but that may be complicating things too much) |
| Brewer | Brews alcoholic beverages (ale, beer, etc). May sell Ale/Beer/etc. |
| Candlemaker | Crafts/sell Candles. (Not sure if necessary) |
| Carpenter | Can build/repair wooden structures and/or wooden furniture. |
| Cartographer | Creates/sells maps. |
| Cloth Weaver | Can weave/repair cloth clothing and other cloth items. |
| Dyer | Adds colors to various objects. (Not sure if necessary) |
| Mason | Can build/repair stone structures and/or build/repair stone items. |
| Cobbler | Can build/repair various shoes (possibly even armor boots). |
| Thatcher | A person who thatches buildings (roofs them with reeds or straw). In Althas, can build/repair roofs using Straw as a material. |
Food Jobs
[WIP]
| Class | Description |
|---|---|
| Baker | Bakes various products using Grain. |
| Cook | Can cook various foods. |
| Farmer |
|
Hunter/Gather Jobs
[WIP]
| Class | Description |
|---|---|
| Fisherman | Hunts fish (using either a Fishing Rod, Spear, or Net). |
| Hunter | Hunts various wildlife; Sells dead animals (as food, the skins, leather, etc). |
| Lumberer | |
| Miner |
Specialty Jobs
These NPC Classes vary widely in skill and utility. [WIP]
| Class | Description |
|---|---|
| Architect | Plans settlement layouts. |
| Engineer | Essential in building bridges and/or siege engines. |
[WIP]