Landscape Texture Improvements
Hello there, “Kept you waiting huh?” like a certain stealth game, we were missing for a while. Although we never stopped working, as in this year we gear up get…
Hello there, “Kept you waiting huh?” like a certain stealth game, we were missing for a while. Although we never stopped working, as in this year we gear up get…
Hello Fans, You didn’t think we’d begin the 2017 in a prolonged silence, did you? Because I assure you, we have a lot in store. But first, we want to…
Hello there, Dan Lenartowicz here (aka MEB). For those who don't already know me, I'm the Technical Lead for Epoch Games, which basically means I oversee and fettle everything behind-the-scenes. I…
Hey, all! I’m Ruo Yu Chen, our Concept Art Lead. Today I’m here to talk a little bit about Bordrima, a town in Thenodar that we’re currently working on.…