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Dev Blog #7: Photography for Faesholt

Howdy! Dan again. On top of the technical mumbo-jumbo I generally do, my day-job as a photographer/extreme sports bum tends to leak over into Althas. Since I get around a lot I tend to collect a great many “scrap” photos, however, these make perfect reference photos for the artists,...

Dev Blog #6: Animation

Hello there, Dan Lenartowicz here (aka MEB). For those who don’t already know me, I’m the Technical Lead for Epoch Games, which basically means I oversee and fettle everything behind-the-scenes. I also dabble a bit with animation and modelling but we don’t speak about that too often, however today we...

Dev Blog #3 Communication is Key

The key is (undoubtedly) communication. You have people from around the world, all in different Time Zones. There are several useful tools at your disposal:

Dev Blog #2

Hey, all!   I’m Ruo Yu Chen, our Concept Art Lead. Today I’m here to talk a little bit about Bordrima, a town in Thenodar that we’re currently working on.   Thenodar, as a kingdom and culture, is rather more similar to traditional medieval countries that we’re all familiar...